“The Fall of the Damned” Lampshade by Luc Merx

the-fall-of-the-damned-lampshade-by-luc-merx-of-gadget-international“Dutch architect Luc Merx’s lampshade is an algorithmic mass of writhing nudes that recalls the classical motif of the fall of the damned. He imagines the lamp hanging above a dining table, the shock of the frozen, terrified bodies disturbing diners with age-old questions of guilt and morality, issues usually kept behind closed doors.” [. . .]    –Costas Voyatzis, kostasvoyatzis, April 19, 2007

“Dante Beatrix”

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Beatrix New York

Dante Cigar Label (Circa 1900)

cigar-label-junkie-1900“Numerous articles have stated that this label originally cost about $6,000 to produce (in turn of the Century dollars) and that it would have required some 22 separate limestones to register and complete the label – but no one that I am aware of has been able to prove that there are 22 colors.
Nevertheless this version of ‘Dante’ is an exquisite piece of art and considered a cross-over label – that is why there are so few available today. Many non-cigar label collectors acquired this label when it was first found – such as interior decorators, antique dealers and framers. According to Mark Trout, who located the label in 1977 at the Lewis Walters Cigar Box Company in New York, there were 1,200 found. . . The price Mark originally sold the label for: $7.00 – currently it is going for $500.00 to $800.00.” []    —Cigar Label Junkie

Contributed by Richard Abrams

“The Literary Sources of Dungeons and Dragons” (Video Game)

dungeons-and-dragons“Planes: Nine Hells: Caina
The name used for the first part of the ninth circle of Hell in Dante Alighieri’s Inferno, Canto XXXII. Dante describes it as a completely frozen lake formed by the river Cocytus.
Planes: Nine Hells: Dis
In Greek mythology, a synonym for Hades–both the place and, in Virgil’s Aeneid (VI, 358 & 524), the god Hades/Pluto. In Dante Alighieri’s Inferno, Cantos VIII-IX, Dis a large, walled city in Hell with a well-guarded gate, which is the origin of the D&D plane’s description. In Canto XXXIV, Dis is another name for Lucifer.
Planes: Nine Hells: Malbolge
The name is derived from Malebolge, the term used for the Eighth Circle of Hell in Dante Alighieri’s Inferno, Cantos XVIII-XXX, and means ‘evil pouches.’ . . .
Planes: Pandemonium: Cocytus
The name for one of the major rivers in Hell in Dante Alighieri’s Inferno. Dante’s description of the river bears no similarity to that of the D&D outer plane. . .
Devil, Dispater
In Dante Alighieri’s Inferno, Canto XXXIV, Dis is another name for Lucifer. “Pater” is Latin for “father,” so it is not much of a stretch from there to call the ruler of the city of Dis the “father of Dis” and thereby avoid the possible confusion from calling both the city and the character just “Dis.” . . .
Devil, Geryon
Originally a three-bodied monster from Greek mythology. However, the D&D version is taken directly from Dante Alighieri’s Inferno, Cantos XVI-XVII. . . .
Devil, Horned (Malebranche)
Inferno, by Dante Alighieri, Cantos XXI-XXII.” []    –Aardy R. DeVarque, Hahn Library

Contributed by Sam Donovan (Bowdoin, ’07)

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Cross Pens

Contributed by Dennis Looney

“Devil May Cry” Video Game

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“The game revolves around P.I. (Private Investigator) Dante and his one-man devil hunting agency ‘Devil May Cry’, which he runs in hopes of finding and killing the demons that killed his mother. Dante also has a twin brother named Vergil, whom we learn very little about during the course of the game. The story alludes to The Divine Comedy in the game’s areas (roughly resembling and representing inferno, purgatorio, and paradiso) as well as in some of the character names; however it is purely an aesthetic similarity, and indeed the game borrows from a very wide range of sources for inspiration. After a less than proper introduction, a woman named Trish, who bears a striking resemblance to Dante’s mother, convinces Dante to help her defeat Mundus, the Emperor of the Underworld, who is the leading antagonist of the game. The duo then sets off to Mallet Island, where Mundus’s resurrection is about to take place, and where the majority of the game plays out.” []    —Wikipedia

See Also: devilmaycry.com and devilmaycry.org

Contributed by Charlie Russell-Schlesinger (Bowdoin, ’08)

Nike Advertisement (1983)

This Nike ad from a 1983 magazine shows Dante and Virgil in the Infernal circle of the Simonists, browsing for shoes.

Nike

 

Contributed by Dennis Looney

“The Lost” Video Game, IGN

the-lost-video-game-ign “The Lost is the story of Amanda Wright — a waitress that has struck a deal with the devil to bring her daughter back from the dead. During her journey through hell, Amanda is granted the ability to transform into three unique characters with differing abilities, and is forced to fight through the nine circles of hell inspired by Dante’s Inferno. Along the way, players can earn more than 50 different kinds of weapons, 24 diverse skills, and various other power-ups to help them. Unfortunately, legal troubles with the original publisher Crave Entertainment permanently ended the game’s chances at shipping to retail. Tragically, The Lost had already been completed when the decision to shelve it was made.”     —IGN

“Afterlife” Video Game, Lucas Arts, 1996

afterlife-video-game-lucas-arts-1996 “As a semi-omnipotent being, you are responsible for laying out a functional heaven and hell to reward or punish the denizens of a strange planet. Afterlife represents one of the most unusual videogame concepts to ever make it to store shelves. As a semi-omnipotent being (I know that’s a bit of an oxymoron, but this game’s full of things like that), you are responsible for laying out a functional heaven and hell to reward or punish the denizens of a strange planet. To do so, you must keep an eye on the most common sins and virtues of your people (who look a lot like the monsters from Critters), the balance of temporary to permanent souls in each of your buildings, and more mundane tasks like the building of roads and training facilities. For each soul you process you are rewarded with pennies from heaven, which may in turn be used to purchase more edifices and services.” [. . .]    –Trent C. Ward, GameSpot, July 12, 1996

Contributed by Ted Reinert (Bowdoin, ’05)

“Dante’s Inferno” Board Game (2003)

dantes-inferno-board-game “Dante’s Inferno is a new boardgame from Twilight Creations. The object of the game is to rescue enough sinners (resources) to gain entry to the 9th Circle of Hell and defeat Lucifer while preventing the other players from doing so first.”    —Twilight Creations, Inc.