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Limbo (Playdead, 2010)

May 26, 2021 By Professor Elizabeth Coggeshall

Limbo is a 2010 puzzle-platform video game developed by independent game developer Playdead.

In a presentation at the 2021 Middle Ages in Modern Games Twitter conference scholar Claudia Rossignoli presented a thread on the relationship between Limbo and the “intense emotional landscape” of Dante’s Inferno. Rossignoli commented, “The boy’s journey originally revisits classical katabatic narratives (also inspiring Dante), including in its final unsettling encounter (his sister?), which brings no closure and instead intensifies the initial loss, eliminating any remaining hope of finding a way out.”

Read the full thread here.

Learn more about the game here.

Watch the trailer for the game here.

See more from #MAMG21 here.

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How to Cite

Coggeshall, Elizabeth, and Arielle Saiber, eds. Dante Today: Citings and Sightings of Dante's Works in Contemporary Culture. Website. Access date.

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