“L’Inferno in scatola: 5 giochi da tavolo a tema dantesco”

lInferno-in-scatola-5-giochi-da-tavolo-a-tema-dantesco-2021“Probabilmente Dante Alighieri non lo avrebbe mai immaginato, ma a 700 anni dalla sua morte (datata 1321) esiste un filone di giochi da tavolo ispirati all’opera immortale del poeta fiorentino.

“È il caso di Dante Alighieri: Comedia – Inferno, che permette ai giocatori di accompagnare Dante e Virgilio tra le perdute genti, attraverso i cerchi dell’Inferno, in un gioco di carte semplice da spiegare e con un regolamento originale di draft a spirale. Collezionare incontri permette di guadagnare punti, ma attenzione a cadere in tentazione: prendere troppe copie uguali della stessa carta impedirà di fare punti. L’idea è del game designer Federico Latini, prodotta dalla casa editrice Sir Chester Cobblepot, italiana con sede a Ravenna, nonostante il nome british. La Comedia – Inferno è un gioco di carte adatto a tutti e bello anche da vedere, perché illustrato con le indimenticabili incisioni di Gustave Doré. Al momento è possibile preordinare una copia qui. Si tratta di una speciale edizione limitata (solo 700 copie e stanno finendo rapidamente), edita da Top Hat Games e disponibile in primavera. In futuro è possibile ci siano altre edizioni, ma per ora questa è l’unica confermata.” [, , ,]    –Luca Francescangeli, Wired.IT, January 12, 2021.

“Dante’s Inferno” in Shadowrun

“The club is styled after the allegory of the nine circles of hell as described in the Divine Comedy by Dante Alighieri, having nine dance floors with each floor going further down with each corresponding circle of hell. They also have a digital host with which offline members and online members can react with the aid of AR. The club’s digital menu is for simsense users and deliberately designed as a scroll, and the digital lounge is designed to simulate the feeling of live flames.”    —Shadowrun Wiki, February 2, 2015

Learn more about the Shadowrun series, first launched in 1989, here.

Cards Against Humanity, Third Expansion

The party game Cards Against Humanity included a black card in its third expansion pack that reads, “In the seventh circle of Hell, sinners must endure ____________ for all eternity.” The game was first made available in 2011, and the third expansion pack was issued in 2013.

Contributed by Isabelle Gurtler (The Bolles School ’22)

Dante’s millions

“As I write, the London world championship is tied at 3½-3½, after seven games. In striving to move ahead, the challenger, Fabiano Caruana, has been the victim of the awesome mathematics of chess. According to the statisticians there are more possible moves in chess games than there are atoms in the observable universe. Ten to the power of 70 is the official estimate. As someone with a good Italian name and ancestry, Fabiano may be familiar with Dante’s Paradiso. In Canto 28 the poet writes: ‘Ed eran tante, che ‘l numero loro, Piu che ‘l doppiar de li scacchi s’inmilla.’ In other words, the number of angels or intelligences in the heavens far exceeds the immense number created by placing a piece of corn on the first square of the chessboard and doubling each time until square 64 is reached. The number of grains on this square alone will be 18,446,744,073,709,551,616 and the total number of grains on the chessboard will be 36,893,488,147,419,103,231.” […]    –Raymond Keene, The Spectator, November 24, 2018

The Darkside of the Dice: Dante’s Inferno

“Most of us here at Bleeding Cool play tabletop roleplaying games, and as such, we’ve had our share of epic triumphs and tragedies.

“Tales of our adventures span many games from Dungeons and Dragons, Star Wars, GURPS, Shadowrun to Pathfinder. On this edition of The Darkside of the Dice, we present to you Dante’s Inferno.

Dante’s Inferno– I was in a Pathfinder campaign called Wrath of the Righteous with a few friends of mine I knew from college and we had an unexpected party wipe, from within.” […]    –Tom Chang, BleedingCool, January 13, 2019

De Vulgari Eloquentia, the Board Game

de-vulgari-eloquentia-the-board-game “Italy, late Middle Ages. The fabric merchants need to write down their contracts in a language that everyone can understand and the literates are looking for an alternative to the elite of the traditional Latin language. So, the Volgare, the language spoken by the common people, taken from the dialects spoken in the various Italian regions, starts to gain relevance. During this period, Francesco D’Assisi writes his famous Canticle of the Sun and Dante writes the Divine Comedy – both written in Volgare. The players will have to do their part in the creation of this new language!
But who will provide them the proper knowledge to understand the manuscripts in the different dialects? Who will succeed to uncover the secrets of the books inside the Papal Library? Who will embrace the religious life and who will remain a merchant? Some of the players can become a famous banker, someone else can climb the church’s hierarchy to be the next Pope! But in the end, who will be the most appreciated and respected for his status and his culture?”    —Z-Man Games

See also: interview with the designer, Mario Papini.

“Dante’s Inferno” Board Game (2003)

dantes-inferno-board-game “Dante’s Inferno is a new boardgame from Twilight Creations. The object of the game is to rescue enough sinners (resources) to gain entry to the 9th Circle of Hell and defeat Lucifer while preventing the other players from doing so first.”    —Twilight Creations, Inc.