Mountain of Purgatory in Minecraft

In 2019, Juniors Jack Batton and Connor Smith of DeMatha High School (Hyattsville, MD) designed a playable Minecraft version of the Mountain of Purgatory as their final project for DeMatha theology instructor Homer Twigg’s unit on the Purgatorio. The mountain is organized by terrace, each labeled with corresponding cantos. The terraces depict figures of the penitents engaged in their purgations; pictured at left is the wall of fire on the terrace of Lust. The project was presented at the Academic Symposium at Catholic University in Spring 2019, and a video walkthrough of the world is accessible on YouTube (last accessed April 24, 2020).

In early 2020, Jonas Long, Chris Allen, Thomas Mesafint, Gray Griffin, Seth Barnes (DeMatha HS) took the original concept developed by Batton and Smith and greatly expanded on it in terms of size, detail and complexity. They also have made their map publicly accessible for other teachers and students of Dante to explore and contribute to in the future. Screenshots (right; below) are of the server, and instructions to access the server can be found here (last accessed April 24, 2020).

We thank the designers and Homer Twigg for their permission to share the documents.

In Dante Veritas, Vasily Klyukin

In Dante Veritas is a large scale, immersive multimedia exhibition by Russian sculptor Vasily Klyukin. It represents a narrative that recreates the nine circles of hell, and includes over 100 multimedia elements, such as sculpture, installation, digital art, audio and light boxes. The exhibitions includes sculptural works, most of which represent negative human traits such as Anger, Gluttony and Betrayal.

“The most prominent sculptural pieces are the Four Horsemen of the Modern Apocalypse. The artist has translated the traditional Horsemen (plague, war, hunger and death) into a modern day version: Overpopulation, Misinformation, Extermination and Pollution.

[. . .]

“The immersive exhibition encourages visitors to examine the sculptures with an audio guide narrated in the style of Dante’s poems. The sculptures of human sins also portray the punishment that comes with the sin. For instance, Gluttony is incredibly obese and Temptation has no limbs.

“The exhibition also includes a ‘prison’ room, further embodying the topic of sin. Famous criminals such as Stalin, Pablo Escobar and Bokassa are imprisoned here. The prison has a dungeon room – Betrayal – which represents Hell. Visitors are encouraged to leave notes on the wall, allowing them to name people who have betrayed them, or to write a message of forgiveness.

“The exhibition ends on a positive note. The Heart of Hope is a large sculpture of a heart at the centre of the exhibition, which was also displayed at the Burning Man festival in 2017. It symbolises the ability to stop all the negative traits and sins. Visitors are given a bracelet which transmits a signal to the statue, which then beats in the rhythm of the bracelet wearer’s heartbeat.”    —Elucid Magazine

Maru Ceballos’ #Dante2018 Illustrations

Maru Ceballos is a visual artist known for her striking, inky, horror style. During the #Dante2018 social media initiative, Ceballos created a variety of pieces based on the Divine Comedy, and her work was used as promotional art by Museo Mitre for the exhibition “Los círculos del Dante.” Pictured above are a few of her pieces from this series. Clockwise from the top right is an illustration for Paradiso, an illustration for Purgatorio, a portrait of Dante, and an illustration for Inferno.

Maru Ceballos, autora/ilustradora de los libros Los Idiotas y Muertos de Amor y de Miedo es diseñadora gráfica y desde hace un par de años ha trabajado sobre la Divina Comedia ilustrándola. ‘Si bien lo había intentado hace mucho, no lo había leído antes,’ confiesa Maru que arrancó con una edición en verso que después perdió, pero no fue hasta hace un par de años que retomó su lectura, esta vez con una edición en prosa. ‘Fue así que agarré el libro y empecé a leer. Pero no lo hice en función de ilustrarlo. En realidad me dieron ganas de ilustrarlo cuando lo empecé a leer. Me rompió tanto la cabeza el manejo de imágenes visuales que tiene el Dante que empecé a hacer esquemas, porque la obra es larga, compleja y muy simbólica. Cuando avancé en la lectura me di cuenta que ameritaba una ilustración más conciente y empecé de cero, prestando atención a los simbolismos.'” — Interview with Barbi Couto, “La Divina Comedia, un libro para descubrir y descubrirse,” La nueva Mañana (July 3, 2018)

To view more of Maru Ceballos’ artwork, you can follow her on VSCO, Instagram, and Twitter.

Relatedly, you can read an interview with Maru Ceballos here.

See other posts related to #Dante2018 here.

Contributed by Pablo Maurette (Florida State University)

NEUTRIK Launches “NA2-IO-DLINE Intelligent Dante I/O” Interface

“With the increasingly critical role of digital audio networks in simplifying the routing and distribution of audio signals for fixed, touring and event applications, the requirement to interface analog signal devices within Dante-based networks is becoming more important.

“The new NEUTRIK intelligent NA2-IO-DLINE Dante I/O Interface “enables integration of analog signal devices within a Dante AoIP network in just a few easy steps,” according to the company press release.

“In response to the many requests we have received from customers, we have developed a cable-based product that connects the analog world to the Dante world,” says Florian Frick, product manager at Neutrik AG, in the announcement.” […]    –CI Staff, Commercial Integrator, May 1, 2018

“Divine Triptych” Digital Art

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“The Divine Comedy is an exploration of the relationship between literature, 3D, stereoscopy and hand-drawn illustration. Inspired by Dante Alighieri’s and Gustave Dore’s classic works, technical artist William Dube and I recreate Dante’s epic quest through Hell, Purgatory and Heaven. The work was made in Maya and  Mudbox.”    —Behance

D.A. Camp’s Digital Art Inspired by the Commedia

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See more information and images at Dante’s World.

“Dante’s Inferno” by Alan Sherwood (2002)

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Created with EA Designs